Special - Buy one component and save 25% on up to three components of equal or lesser value. Offer ends Dec. 6 - Free shipping on USA orders over $700.
Special - Buy one component and save 25% on up to three components of equal or lesser value. Offer ends Dec. 6 - Free shipping on USA orders over $700.
Your Cart is Empty
by John Siau August 27, 2014
The music industry is struggling to define High-Resolution Audio or "HRA". In doing so, most have focused on the delivery formats - analog vs. digital, 24-bits vs. 16-bits, 1X vs. 2X and 4X sample rates, PCM vs. DSD, uncompressed vs. compressed.
But, High-Resolution Audio is much more than the delivery format. Delivery formats may limit resolution, but they do not define the resolution delivered to your ears. To understand this, it may be easier to define what is NOT High-Resolution Audio.
These first three examples are limited by the quality of the playback hardware.
It is nearly impossible to build a low-power portable device that achieves much more than 16-bit performance. 24-bit audio provides little value when played through low-power, low-voltage portable devices.
Likewise, the bandwidth provided by a 192 kHz sample rate is of no use when played through the speakers on a laptop computer. The 44.1 kHz CD sample rate is more than sufficient when the sound will be delivered by the laptop speakers. High sample rates provide no value when speaker response is very limited.
Similarly, the noisy car environment limits the playback experience. In this small and noisy car environment, the CD format is not even close to being a limiting factor in the playback resolution.
High-resolution recordings may provide no audible improvement when played through small portable devices, through small speakers, or in noisy environments.
These four examples are limited by the quality of the source.
A 192 kHz up-sampled conversion of a CD will never be better than the original CD. The added processing will actually decrease the quality. In some cases, the decrease in quality may be noticeable.
MP3 compression is "lossy compression". Some of the musical details are lost forever and cannot be recovered by some fancy processing scheme. Lost is lost. The processing may change the way the recording sounds (sometimes for the better), but it cannot recover the details that were lost when the MP3 compression was applied. High-Resolution Audio is all about details, and these details have been permanently removed by the MP3 process.
Vinyl records have a certain appeal, but they are not high-resolution recordings. Vinyl records have very specific performance limitations. They contain noise levels that are much higher than a CD, they have limited stereo separation, and they impose constraints on the upper and lower ends of the audio spectrum. High-amplitude signals cannot be recorded on vinyl at either end of the audio spectrum. The standard CD format exceeds the capabilities of vinyl in nearly all respects. Transfers from vinyl cannot be considered High-Resolution Audio because they don't even approach the measured performance of the CD format. However, a high-resolution copy will capture everything that is recorded on a record without altering the sound. The unique vinyl sound can be accurately captured and reproduced by a high-resolution format. However, this does not mean that the end result is a high-resolution version of the original performance.
Analog tape may exceed the frequency response of the CD, but it cannot achieve the noise performance of the 16-bit PCM encoding used on the CD. A high-resolution digital copy of an analog tape may provide a wider frequency response than a CD, but it will contain more noise, distortion, and time-base errors than an all-digital recording. These defects probably disqualify tape from the high-resolution recording and playback chain. Nevertheless, a high-resolution digital copy is valuable in that it preserves and transmits everything that was captured on the original tape.
Any single low-resolution device or process in the recording and playback chain is sufficient to render a low-resolution result. Noise, distortion, and frequency response accumulate with each processing step.
In most cases, noise cannot be removed once it is added. Every component or process in the signal chain adds some noise. Long signal chains require very good noise performance at each processing step in order to achieve a noise performance that exceeds capability of the 16-bit CD. This can and is being done, but it is not easy. Most consumer playback systems cannot even achieve the equivalent of CD-quality performance.
Likewise, distortion cannot be removed once it is added. Every component and process is important in order to deliver a clean and accurate reproduction of the original performance.
Frequency response is lost if any portion of the signal chain has a hard-limit on the high-frequency response. Digital sample rates impose absolute upper limits on the frequency response. If a 44.1 kHz sample rate is used anywhere in the chain, the high-frequency limit of the system will be 22.05 kHz. Under such circumstances, nothing above 22.05 kHz can be recovered. MP3 compression imposes lower limits than the CD format.
Lossy compression systems (such as MP3) may entirely remove some low-level details from the audio.
When the CD format was introduced, one reviewer called it "perfect sound forever". We have since come to understand that the CD format is a nearly-transparent delivery format with some slightly audible defects. At high playback levels, the noise floor of the 16-bit encoding can be audible. Likewise, the 22.05 kHz upper limit of the frequency response is close enough to the limits of human hearing, that it may have some audible impact on the listening experience.
In contrast, 24-bit encoding offers an SNR that is far higher than the difference between the threshold of hearing and the threshold of pain. While 24-bit encoding is not perfect, it is actually better than necessary.
Likewise 96 kHz sample rates have a usable bandwidth of almost 48 kHz - more than double the limit of a normal ear. The extra margin between the 22.05 kHz limit of the CD and the 48 kHz limit of 96 kHz high-resolution systems is more than adequate to transmit anything that we can hear.
We have all had the experience of being emotionally moved by music that was played through poor-quality playback systems. Car radios, MP3 players, and low-resolution streaming audio all have a place.
For example, many people became fans of the Beatles while listening on cheap AM transistor radios. They rediscovered their favorite tunes when they purchased albums and upgraded their stereo systems. With the improved systems they discovered details that they had never heard while listening to the same song hundreds of times on a cheap radio. Today we have 16-bit and 24-bit digital releases of classic Beatles recordings dubbed from carefully restored master tapes. These digital releases may or may not fully meet the definition of High-Resolution Audio, but they capture far more detail than the original vinyl releases. It is hard to listen to one of these newer releases without discovering wonderful details that were overlooked in many years of low-resolution playback.
24-bit high sample-rate recordings are capable of delivering all of the details captured in the studio while low-resolution formats make music available in more places.
Given an opportunity to hear the difference, most listeners appreciate improved resolution. But High-Resolution Audio is overkill for products that barely achieve CD-quality playback. The same audible improvements could be made by transitioning from MP3 delivery to loss-less CD-quality delivery. In the short term, CD-quality or near CD-quality delivery has a greater chance of success than High-Resolution Audio delivery. Even so, most consumers will only move to CD-quality if it is no extra cost and no extra hassle. Convenience and cost trump quality for most consumers.
Audiophiles have eagerly embraced High-Resolution Audio formats, but many have not experienced the full capabilities of these new formats. They would do well to focus on acquiring playback equipment with true high-resolution performance. 24-bit audio provides no benefit if the power amplifier can only deliver 17-bit (103 dB) signal to noise ratios. Likewise, high sample rates are useless when played through speakers having an 18 kHz top end.
A good CD played through a high-resolution system easily outperforms a High-Resolution Audio recording played through a low-resolution system.
"Creating a High-Resolution 5.1 Music Server"
This application note provides a guide for setting up a 5.1 music server that can play the lossless high-resolution audio tracks found on DVD and Blu-ray disks.
by Benchmark Media Systems November 20, 2024
Most digital playback devices include digital interpolators. These interpolators increase the sample rate of the incoming audio to improve the performance of the playback system. Interpolators are essential in oversampled sigma-delta D/A converters, and in sample rate converters. In general, interpolators have vastly improved the performance of audio D/A converters by eliminating the need for analog brick wall filters. Nevertheless, digital interpolators have brick wall digital filters that can produce unique distortion signatures when they are overloaded.
An interpolator that performs wonderfully when tested with standard test tones, may overload severely when playing the inter-sample musical peaks that are captured on a typical CD. In our tests, we observed THD+N levels exceeding 10% while interpolator overloads were occurring. The highest levels were produced by devices that included ASRC sample rate converters.
by John Siau April 05, 2024
Audiophiles live in the wild west. $495 will buy an "audiophile fuse" to replace the $1 generic fuse that came in your audio amplifier. $10,000 will buy a set of "audiophile speaker cables" to replace the $20 wires you purchased at the local hardware store. We are told that these $10,000 cables can be improved if we add a set of $300 "cable elevators" to dampen vibrations. You didn't even know that you needed elevators! And let's not forget to budget at least $200 for each of the "isolation platforms" we will need under our electronic components. Furthermore, it seems that any so-called "audiophile power cord" that costs less than $100, does not belong in a high-end system. And, if cost is no object, there are premium versions of each that can be purchased by the most discerning customers. A top-of-the line power cord could run $5000. One magazine claims that "the majority of listeners were able to hear the difference between a $5 power cable and a $5,000 power cord". Can you hear the difference? If not, are you really an audiophile?
by John Siau June 06, 2023
At the 2023 AXPONA show in Chicago, I had the opportunity to see and hear the Hill Plasmatronics tweeter. I also had the great pleasure of meeting Dr. Alan Hill, the physicist who invented this unique device.
The plasma driver has no moving parts and no diaphragm. Sound is emitted directly from the thermal expansion and contraction of an electrically sustained plasma. The plasma is generated within a stream of helium gas. In the demonstration, there was a large helium tank on the floor with a sufficient supply for several hours of listening.
While a tank of helium, tubing, high voltage power supplies, and the smell of smoke may not be appropriate for every living room, this was absolutely the best thing I experienced at the show!
- John Siau